- Status Unconfirmed Reopened
- Percent Complete
- Task Type Bug Report
- Category Application
- Operating System Release 1 (Zaxxon)
- Severity Medium
- Reported Version Hotfix 5
Attached to Project: OpenPandora Main OS
Opened by Stefan Nowak - 11.10.2011
Last edited by Stefan Nowak - 31.01.2012
Opened by Stefan Nowak - 11.10.2011
Last edited by Stefan Nowak - 31.01.2012
FS#265 - MiniMenu: Flawed tab display of sub-categories if they have a common string beginning
I assigned personal subcategories to some of my games.
Some of those subcategories share the same beginning string, i.e: Shooter, ShooterBallistic ShooterScoller.
MiniMenu displays those subcategories with flaws! See the ASCII screenshots below.
Note: The star symbols indicate the currently active selection.
The main category tab "Game" being active:
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| All | Audio | AudioVideo | Education |*Game*| Graphics |
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ActionGame AdventureGame ArcadeGame BlocksGame ...
Shooter ShooterBallistic ShooterScroller ...
GameA GameB GameC ...
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Now if I navigate into the sub-category "Shooter", everything normal:
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|*Shooter*|
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.. ShooterA ShooterB ShooterC ...
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But if I navigate to the sub-category "ShooterBallistic", strangely MiniMenu shows 2 tabs, "Shooter" and "ShooterBallistic", and jumps right into "Shooter".
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|*Shooter*| ShooterBallistic |
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.. ShooterA ShooterB ShooterC ...
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In order to reach my intended tab "ShooterBallistic" I need to navigate to it again. Annoying. There the contents are as expected:
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| Shooter |*ShooterBallistic*|
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.. ShooterBallisticA ShooterBallisticB ShooterBallisticC
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The flaw is the same for all other sub-categories beginning with "Shooter...". All have the flaw as shown in the example "ShooterBallistic", only that it is themselves instead of "ShooterBallistic". One more example to be perfectly clear:
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| Shooter |*ShooterScroller*|
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.. ShooterScrollerA ShooterScrollerB ShooterScrollerC
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